David H. Eberly
I manage the Geometric Tools site (https://www.geometrictools.com) supplying publicly downloadable source code, a lot of it motivated by my time in the 3D video game business working on game games and engines. Some source code is based along with other portions are based on requests from consumers. I consider my field that is active to be Computational Mathematics, because I enjoy mathematics and I enjoy computing. Thoughts and the algorithms aren't new, when using floating-point arithmetic, but I have focused on robustness for calculating math.
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